
After being acquired by BandLab in 2018, the former Sonar, which previously belonged to Gibson, was replaced by "Cakewalk by BandLab", the new name for Sonar. And the good news: it was released for free!
In 2025, Cakewalk by BandLab gives way to its successor, which takes back its original name: Cakewalk Sonar. This new Sonar now comes in two versions: a paid subscription-based edition and a free edition with only a few non-essential features removed. However, these limitations may be frustrating enough for advanced users to push them toward choosing the paid subscription… or exploring other options.
Sonar remains my favorite DAW, although I also enjoy using Studio One, Cubase, and Reaper. But old habits die hard, and Sonar is still the one I use most willingly.
Reaper is interesting for several reasons: first, because it is very comprehensive and allows you to work just as effectively as with other leading DAWs on the market; second, because it has one of the most efficient input/output routing systems, its interface is fully customizable, it is updated very regularly, and above all, it is cheaper than its competitors: 60 dollars (about 45 euros), with no limitations. However, note that while Reaper does come with some plugins, it offers far fewer than what you get with the most complete versions of its competitors. Therefore, it’s more accurate to compare Reaper to the basic editions of other DAWs — usually priced around a hundred euros — rather than to the full-featured versions, which often approach 400 euros or more. Reaper remains a very compelling choice.
Of course, Reaper isn’t perfect, but it can do pretty much everything. After that, it’s a matter of habit. I’m used to Sonar, I like this DAW, and I don’t particularly want to switch and relearn on another one everything I already know how to do. That said, I’ve had the opportunity to try Reaper, and it’s clear that if I were starting out in computer-based music production today, I would start with Reaper. Inexpensive and highly capable... why hesitate? Moreover, it is available for Windows, Wine, and Mac OS X, and it’s compatible with VST, VSTi, DX, DXi, and AU plugins.
Reaper can be downloaded and used entirely for free, with no time limits. However, it is still a paid software, and it is your moral duty to purchase a license if you use it regularly. Its price-to-performance ratio is unbeatable, and for a regular user, the expense is completely justified.
Cubase is a digital audio workstation (DAW) developed by Steinberg, designed for recording, arranging, and editing music. The latest version is Cubase 14. Among its features are: a virtual drum instrument, a vocal editor with real-time pitch correction, VST expression tools for easily editing instrument articulations, improved data handling and automation, and a convolution reverb plugin.
Studio One is a digital audio workstation (DAW) developed by PreSonus, a brand that also designs audio interfaces, preamps, and mixing consoles. Although PreSonus is primarily known as a hardware manufacturer, their Studio One DAW is a solid alternative to sequencers from other brands. Studio One has its origins in the free Kristal sequencer, which has since been discontinued.
Studio One offers excellent ergonomics and also includes Melodyne, a plugin that allows easy audio correction (pitch shifting or time-stretching). However, it does not include a score editor and comes with relatively few virtual instruments.
Studio One is available in several editions with varying feature sets, and there is even a free version with no time limit. The downside is that this free version is not compatible with plugins (VST or others), which significantly reduces its usefulness. Nevertheless, it is a good opportunity to try the software without the usual limitations of demo versions.
Logic Pro is a 32/64 bit audio and midi D.A.W. for Mac OS X. it is part of Apple's profesional music software range. A light version, Logic Express with the same interface and the same audio engine but less options is also available at a lower price.
Pro Tools is widely used by professionals throughout the audio industries for recording and editing in music production, film scoring, film and television post production. Pro Tools has three types of systems; HD, LE, and M-powered. HD is the high-end package and is an integration of hardware and software. The hardware includes an external A/D converter and internal PCI or PCIe audio cards with onboard DSP. Fundamentally, Pro Tools, like all Digital Audio Workstation software, is similar to a multi-track tape recorder and mixer, with additional features that can only be performed in the digital domain. The high-end version supports sample rates of up to 192 kHz and bit depths of 16 and 24 bit, opens WAV, AIFF, mp3, SDII audio files and QuickTime video files. It features time code, tempo maps, automation and surround sound capabilities.
Ableton Live is a loop-based software music sequencer and DAW for Mac OS and Windows by Ableton. Live is a tool made for composing and arrangements, but its design and ergonomics are mostly live-oriented. The user interface was optimized for live performances. It is reduced to a minimum and is easily usable on a one-screen configuration. The absence of pop-up windows, its unique window divided into 5 categories makes it easy to use on laptop computers that may not be as powerful as their desktop counterparts. The different categories may be hidden or displayed with a simple click on the corresponding icon. The layout is then reorganized depending on the active categories. For live performances, you can display the loop points or the starting point of one or more clips, and they will remain in tempo with one another ("warp" feature you can trigger on the fly).
Acid comes in 2 ranges: Pro and Music Studio. The pro range has more features. Acid Music Studio costs about 50 euros, and the pro version about 150 euros.
Available for Mac first and now for Windows, Digital Performer includes many high-quality effects and an excellent score editor. Virtual instruments on the other hand are not numerous. 30-day limited demo versions are available on the official website if you want to give it a try.
This software is the descendant of Fruity Loops, which was perfectly suited for Electro or Hip Hop music. Nowadays, FL Studio makes it possible to record any genre, but the way it works makes it still not really suited for acoustic musics. It is based on a concept of patterns added to a playlist.
It used to be dedicated to MIDI recordings, but Reason now handles audio. Still, for historical reasons, many Propellerhead Reason users still produce electronic music. Reason has a very powerful routing system, through the used of virtual cables, which could discourage some people.
Unlike Reason, Samplitude was long limitied to audio management, and could not handle MIDI data. It's no longer the case. Samplitude is based on the concept of audio objects, where each audio clip has its own routing and automation capabilities. Samplitude includes many effects plugins and virtual instruments, as well as sound banks. More technical than other DAWs, the full version is also pretty expensive.
Tracktion is available for PC, Mac and Ubuntu. It costs 60 dollars for the base version, and up to 200 dollars in bundle with other in-house software (plugins and virtual instruments). That makes it one of the least expensive DAWs on the market. Users like the ergonomy of the software, but there seems to be a number of annoying bugs (rendering problems, unexpected crashes...), that will hopefully be fixed at some point.
EnergyXT has been created by Jorgen Aase. EnergyXT is compatible with the VST standard, the ASIO protocol and the REX2 format from Propellerhead Software. This DAW is compatible with 16, 24 or 32 bit files, mono or stereo. The user interface is organized around a menu bar, a tool bar, tabs, a navigation window and a main window which, by default, shows the sequencer, but can also display the "Mixer" and "Modular" parts thanks to the customizable tabs. It's well suited for live performance and small configurations, with a low price of about 40 euros. It's rather simple to use but remains somewhat less powerful than more complete (and more expensive) DAWs.
The company Zynewave has been created by Frits Nielsen, a software engineer, who developed the DAW Podium on his own. As it's a one-man company, Podium may not be as rich and complete as other major DAWs such as Sonar, Cubase or Logic, but it offers many of the features you might expect from a DAW. As a result, you may encounter compatibility issues with some hardware and plugins. Podium supports recording and editing of audio and MIDI, and hosts VST instrument and effect plugins. It is available for Windows as a 32 or 64-bit software and costs 50 dollars.
You will be glad to know that a free version is available. it's adequately called Podium Free, and it has pretty much the same capabilities as the paid-for version, minus a few limitations. The most severe limitation is that the plugin multiprocessing is disabled, which means you might experience processor overloading if you use too many plugins within a project. Yet, it's worth trying, because this free version is way more powerful than other free DAWs like Kristal (obsolete in so many ways) and Audacity (really inferior to all other DAWs).
Let's be honest, these free DAWs are no match for the retail DAWs.
Kristal is no longer developed and updated, so it may even be incompatible with recent plugins. But it gave birth to Studio One, a retail DAW from PreSonus.
As for Audacity, it's more an audio editor than a real DAW, even though you can use it as such, with severe limitations.
You'd rather use a DAW such as Reaper, which costs only 45 euros and is way more complete and modern than those free software
It's much more interesting to start using Reaper, which costs only 45 euros and is much more complet and modern than theses free software, or even the free version of Studio One, even though it's incompatible with plugins. I should also mention Podium Free, a very interesting free version of Podium (presented above) which also supports VST plugins with a few limitations.
Those DAWs are way more complex (just a question of habit...) but they are the real thing and will train newcomers about the logic behind DAWs. If you get hooked, then you may choose whatever DAW suits you best.
As a conclusion, free DAWs will help you out occasionally, but don't expect to make serious audio work with them in the long term.
Messages page # 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
krickgpe
le 03/05/2017 à 08h34
Bonjour et merci pour ce site très instructif. Les conseils de mixage de guitare et de basse s'appliquent-ils aussi à des pistes déjà enregistrées, je veux dire non enregistrées en live dans le daw ? Merci.
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<em>En ce qui concerne le mixage de guitares (ou basses) enregistrées par ailleurs, il faut tenir compte de la façon dont elles ont été enregistrées.
Dans mon didacticiel, je pars d’un enregistrement totalement dénué d’effets (guitares branchées directement dans l’interface audio), et j’y ajoute des simulateurs d’ampli, des chargeurs d’impulsions, de la distorsion, etc.
Bien évidemment, si vous utilisez un enregistrement d’une guitare qui passe déjà par un ampli, vous pouvez vous passer de l’étape « simulateur d’ampli » et « chargeur d’impulsions ».
Si l’enregistrement comporte déjà un son de guitare avec de la distorsion, il n’est sans doute pas nécessaire d’en rajouter, sauf si vous pensez qu’il n’y a pas assez de distorsion.
Pareil pour la réverb : si l’enregistrement comporte déjà une réverb audible, il vaut mieux ne pas en rajouter.
En revanche, vous allez sans doute devoir travailler un peu l’égalisation de votre guitare enregistrée pour qu’elle s’intègre à votre mix. Là aussi, adaptez l’EQ à votre mixage en cours, en fonction des instruments déjà présents. Toute égalisation doit se faire en fonction du reste du mix, et pas uniquement sur l’instrument tout seul. Il faut à la fois respecter le timbre de l’instrument, mais aussi veiller à ce qu’il s’intègre bien au tout. Diminuez par exemple un peu les fréquences graves de la guitare pour laisser de la place à celles de la basse. Le mixage est un jeu d’équilibre entre les différents instruments présents.
Ce didacticiel n’est pas un guide à suivre aveuglément en toutes circonstances, c’est plutôt une manière de montrer sur quels paramètres on peut agir, mais c’est à vous de choisir et doser les paramètres adaptés à votre musique.
Grebz</em>
Panigutti
le 18/04/2017 à 20h57
Great work thanks you from paraguay
zakk33
le 05/04/2017 à 18h38
Bonjour,<br/>
Je possède un ampli à lampes Jet City en combo et j'ai vu que l'on pouvait se servir du son de son ampli (préamp) avec des IR à l'aide d'une DI box branchée sur les sorties HP de mon ampli.<br/>
Faut-il une DI qui fasse en plus obligatoirement sim de cab comme les Palmer pdi09, Redbox de chez HK ou Behringer ultra gi100 ?<br/>
En sachant que je n'ai pas de boucle d'effet ni de line in/out, quelle DI pas chère me conseillez-vous ?<br/>
Après, j'utilise des impulsions Ownhammer et Redwirez avec le cab avec un simulateur d'ampli, mais je ne vois pas comment faire pour faire fonctionner un loader d'impulse avec le séquenceur Reaper (sans simu d'apli).<br/><br/>
Merci pour votre éclairage :)<br/><br/>
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<em>Bonjour Chris,<br/><br/>
Merci de votre visite sur mon site.<br/>
Très honnêtement, n’utilisant pas de DI ni d’ampli connecté à mon PC d’aucune manière, je ne connais pas les branchements dont vous parlez dans votre message.<br/><br/>
En revanche, pour ce qui est d’utiliser un chargeur d’impulsions et des impulsions avec Reaper, voici comment procéder :<br/>
* Sélectionner la piste voulue pour insérer un plugin, et cliquer sur le bouton FX<br/>
* Deux nouvelles fenêtres apparaissent, dont une avec la liste des plugins détectés par Reaper sur votre ordinateur.<br/>
Sélectionnez votre chargeur d’impulsions puis cliquez sur OK.<br/>
* L’interface du chargeur d’impulsions va alors apparaître dans l’autre fenêtre<br/>
* Vous n’avez plus qu’à y charger la ou les impulsions de votre choix.<br/>
Une fois vos réglages effectuées, vous pouvez fermer cette fenêtre, et vous pourrez la faire réapparaître en cliquant de nouveau sur le bouton FX de la piste.
Si vous voulez ajouter d’autres plugins sur cette piste, cliquez sur le bouton FX pour faire apparaître la fenêtre de plugin, et cliquez sur le bouton « Add » en bas à gauche, ce qui fera apparaître de nouveau la liste des plugins, choisissez le plugin qui vous intéresse comme précédemment et il sera ajouté. Ajoutez par exemple un simulateur d’ampli, et placez-le avant le chargeur d’impulsions en le sélectionnant et en le faisant glisser au-dessus de NadIR.<br/>
Bien entendu, procédez de la même manière pour n’importe quel type de plugin (réverb, delay, EQ, etc.) pour les ajouter à une piste.<br/>
Grebz</em>
Dr Bonkers
le 26/03/2017 à 19h06
Hi, If you are looking for guitar cab and bass cab impulse response (IR) files, you might want to check out my site. I am always adding new guitar cabinet or bass cabinet ir's usually on a weekly or monthly basis in both Fractal Audio & Wav file formats. Currently I have the following for sale:
Ampeg B-15
Aguillar DB810
SVT 8X10
SWR Super Redhead
Norlin Gibson Moog Lab Series L5
1959 Valco Supro 1606 branded as Oahu Publishing Co of Cleveland Ohio 1X6
Sound samples may be found in the Samples tab of my site, which is Google translate compatable.
If you have any quesions tht the site does not answer, please feel free to contact me.
https://www.drbonkerssoundlab.com/
Best,
Dr. B
Latency
le 01/03/2017 à 20h22
Best guitar sim for clean? Not many out there with a clean focus.
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<em>In the free sims, I'd say the best for clean sounds are the Ignite Amps sims. All of them can handle clean sounds: NRR1, Anvil and even Emissary.
Lepou's sims are also able to produce nice clean sounds, like LE456, Hybrit or Lecto.
Don't forget that free amp sims are usually simulating only the head part of an actual amp. You will need to add an impulse loader (such as Lepou's Lecab 2 or Ignite Amp's NadIR), and load impulses into them. The choice of the impulse will have a huge impact on the sound quality.
Commercial amp sims all have the ability to handle many types of sound. Amplitube, TH3, Revalver, S-Gear 2 can be recommended, although they can be expensive. Among the simplest (and less versatile) commercial sims, you can try Vermillion from Kuassa, which can produce nice clean sounds as well, and will include the impulses as well.
Grebz</em>