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CREATE YOUR OWN IMPULSES

STEPS

Why not create your own impulses? As you will see, the principle is very simple. Now, to create realistic-sounding impulses, it takes some trials and mistakes, it can be time-consuming, but it isn't difficult.

1 - Setting the D.A.W.
2 - Connecting the cables and microphone
3 - Setting the volume
4 - Recording what will become the impulse
5 - Exporting the recorded sound
6 - Finalizing the impulse
7 - Voilà!
8 - One step further
9 - Reverb impulses

MY IMPULSES

You can listen to samples I did with impulses I created myself. You may freely download and use these impulses at your convenience in your own musical creations.
This is what you'll need to create your impulses

- A "Test Tone" audio file, sweeping all frequencies from 20 Hz to 20 KHz, and lasting 3 to 12 seconds,

- A deconvolving software,

- At least one good microphone (the quality of the impulse depends greatly on the quality of the microphone),

- At least one cabinet, speaker, or any sound device you wish to create an impulse from,

- A recording software (any D.A.W. will do),

- An audio interface allowing to play and record simultaneously.

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STEPS

GENERATING A TEST TONE

A Test Tone is an audio file sweeping all frequencies from 20 Hz to 20 KHz (from low to high). This is the sound we'll be playing through the device we want to make an impulse with.

This is what a 3-second Test Tone sounds like:

Warning: lower the volume, this sound is not pleasant!
First download and install this deconvolving software:

Voxengo Deconvolver (voxengo_deconvolver.zip, 324 KB).

This is the demo version (the full version costs 40 dollars and can be bought here if you wish). The demo only allows the creation of 3 impulses per session, and one impulse at a time, but all you need to do is close and re-open the software to create more impulses. So it isn't really bothering, unless you spend your days creating impulses...

With Deconvolver, you can generate a Test Tone. Start Deconvolver, click on "Test Tone Gen" at the bottom (#1 on the screenshot), select the Out Bit Depth (2) and the Sample Rate (3) you usually use in your D.A.W., select Mono in Channels (4), leave the default duration on 12 seconds (5).

Note that after several tries, I didn't notice any difference in quality between the default 12-second Test Tone and a 3-second Test Tone. So now, I use 3-second Test Tones, which allows me to work faster and leave my neighbor's ears in peace... and mine!

I unchecked the "Apply fade-in and fade-out..." box (6), but you can leave it checked if you wish. Finally, click on "Generate" (7) and choose the out-folder (8) for your Test Tone file. You will get a WAV file sweeping all frequencies from 20 Hz to 20 KHz. Not very musical, but very useful!
Deconvolver
Deconvolver
Deconvolver


Now that you have created a Test Tone, you can use it to record impulses.
In the following steps, we'll be using a mono Test Tone to create a mono impulse.

Download 4 Test Tones
(3 secondes, 44,1 et 48 KHz, 24 bits, mono and stereo, wav format) (Test_Tones.zip, 2,03 MB)
STEP 1

Open your D.A.W., create a mono audio track and place your brand new Test Tone file on it. Your recording will have to be slightly longer than the length of the Test Tone file. Create a second mono audio track. This is where you are going to record your take. You will then create as many mono tracks as you need for your takes.
STEP 2

I connected a microphone in my audio interface. I connected the output #3 from the audio interface to the Input of my amplifier with a mono Jack cable (guitar jack), so that the Test Tone sound will go through the amplifier. I set the audio track with the Test Tone in such a way that the sound goes through the audio interface output #3. When I play the Test Tone, the sound thus goes out through the Orange Micro Crush. My microphone is connected to the Input #1 of my audio interface. The blank audio track is set to record sound from input #1, so it will record the sound from the microphone.
I placed the microphone in front of the amplifier. Where exactly? Well, you have to try various positions, depending on the amplifier, on the microphone, until you get a satisfying result. That is the hardest part: find a good positioning for the microphone. Considering the size of the Orange Micro Crush, I took the simplest option: dead center, very close to the grill.
STEP 3

Connections are ready, the microphone is in place... Now you have to test the sound volume. Be careful, Test Tones are pretty uncomfortable to listen to and can be pretty nasty for your ears, use ear protection, especially at high volume levels! If you do this in an appartment, do not do this at night, unless you hate your neighbors of course.
Play the Test Tone and:
    - Adjust the amplifier volume in order to have sufficient volume level to record,
    - Adjust the recording volume on the recording track. Your recording must not clip. Use the entry level of your audio interface and the amplifier volume button so that the record level does not go above -6 dB, and never ever above 0 dB in any case! It's best to vary the recording volume than raise the amplifier volume. Believe me, once you have heard a loud Test Tone, you'll never want to hear it again!
STEP 4

You're good? Levels checked? So start recording the Test Tone. Record all the Test Tone duration (3 seconds if that's the duration you chose), and most importantly: let the recording last longer than the Test Tone (one extra second is enough). Of course, you must not make any noise during the recording, in order to avoid recording any unwanted noise.
Now, export the recorded file in mono. Only export the recorded track. Mute the Test Tone track to avoid exporting it!
STEP 5

Open Deconvolver again. On top, in Test Tone File, click on Browse and get your Test Tone where you put it. Then click on the next Browse button in File Folder, and get the WAV file you exported and shortened in Step 5. Deconvolver will now compare your file and the Test Tone, and through complex mathematical convolution calculation, it will generate an impulse...
For the other options, check MP Transform, which is supposed to enhance the quality, although I am unable to tell you why. Check Normalize to -0.3 dBFS, which will automatically raise the volume of your impulse at a level of -0.3 dB.
Now click on Process at the bottom to start calculation. Depending on your computer, the calculation time will last more or less. It took less than 1 second in my case... pretty fast. Deconvolver adds the generated file in the same folder as your exported file. The file name is the same, with "_dc" (DeConvolver) added at the end. And we're almost finished.
STEP 6

Retrieve your exported file and open it with any audio editor. You are going to delete the end of the file. As you should see, the generated file has a big curve at the beginning, then the rest of the curve is almost flat. There can be peaks farther in the waveform, due to the fact that the recorded file is longer than the Test Tone. These are interferences created during the deconvolving process, and you don't need those. The impulse does not need to be longer than 50 milliseconds (0.050 seconds)... That's very short. So the resulting file will be about 2 or 3 KB, sometimes a bit more, depending on the type of sound you want. Save your file without changing its attributes: if you had a mono 24 bit, 48 KHz file, you should keep it like that. Be careful however, some impulses need to be longer. Only cut the end of the waveform starting where it becomes flat, that is to say when its volume level is null. When recording impulses that have long reverb trails, you can get impulses that are much longer than 50 ms. Some impulses can last several seconds.
Impulsion
Here are the first 12 milliseconds of an impulse waveform. The rest is pretty much flat..
Voilà! That's your impulse. Rename the file to give it an explicit name. That will make it easier for you to know what it is when you have created many impulses.
For instance, a file name could be: Peavey - SM57 Edge 05 cm.wav.
This means: Peavey amplifier, SM57 microphone, position Edge, distance 5 cm between amp and mike.
If you share your impulses with other people, it will also be easier for other users to know what your impulses are.
ET VOILÀ !

Now you can test your impulse and see whether it meets your expectations... and create some more, with more microphones, various positionnings, other amplifiers. You can also create stereo impulses with two microphones, stereo audio tracks and a stereo Test Tone. Experiment!
ONE STEP FURTHER

That isn't all. We just saw how to create impulses reproducing the sound characteristics of a cabinet in order to simulate a recording with this particular cabinet. The same technique will allow you to reproduce the sound characteristics of a place! Imagine you wish to creat an impulse out of your living room, because you like the way this room sounds. It could be the acoustics of your bathroom, your garage, your car interior, or the rehearsal room of your band. It's all possible with the same method.

Of course, there are a few differences. First, it will be more interesting to create stereo impulses to simulate a real feeling of space. That means you will need two (identical) microphones, or make two takes if you have only one microphone, and make one mono track for each of the left and right takes. You can vary the feeling of space by changing the left/right panning of the two tracks.

Then instead of playing the Test Tone through a guitar cab as we did in the above example, you will have to play the Test Tone through speakers, which need to be as neutral as possible, like monitor speakers. Play the Test Tone at a volume that fits in the venue, place your microphones in the right spot to capture the atmosphere of the place. Of course, you don't have to content yourself with only one recording spot. For example, in any room, you can position your microphones right in the middle, or in opposite angles, place them face to face or facing opposite directions, near the speakers or far from them, etc. In each case, you will get different results, corresponding to different ways of perceiving a sound from various spots in one particular venue. You don't hear exactly the same thing if you lie down on the floor, position yourself in a corner or stand in the middle of a room. You decide where you want to capture the sound... try some spot that seems logical, or try to get various atmospheres out of one room.

In the end, you can use the impulses you created in any impulse loader and make it a reverb plugin, reproducing the sound characteristics of the venue you took the impulse from.

Venue impulses to download

More than 160 impulses from real or virtual venues, to use in an impulse loader:
Impulses for reverb (reverb_impulses.zip, 36.9 MB)

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PERSONAL IMPULSES

For these demos, I used the NRR1 head amp simulator by Ignite Amps, and SIR Convolution as an impulse loader. The guitar is a Fender Stratocaster American Deluxe.

Vox AC4 TV - Orange Micro Crush CR3 - Roland Micro Cube - Peavey Ecoustic 110 EFX





Vox AC4 TV

Vox AC4TV

This small Vox tube amp delivers a vintage sound. Excellent for clean tones and good old bluesy crunch. Perfect for Rock or Blues.
10-inch speaker, 4W power, about 9 kg (20lbs), a Tone knob, a Volume knob, a 4W/1W/¼W selector and that's it. The louder you play, the crunchier the sound gets.
4W only? It doesn't sound like much and you can read that it's ideal to take advantage of this amp at home, without disturbing the neighbors. Well... even at ¼W power, the sound level is impressive! You won't crank up the volume all the way up, because that will be super loud! But the sound is great, a very distinctive Vox sound. The impulses I created out of the AC4 will faithfully reproduce that distinctive British sound.



Download: Vox AC4TV Impulses
(14 impulses - impulses_vox_ac4tv_grebz.zip, 381 KB)



Orange Micro Crush CR3

Orange Micro Crush & Shure SM57

Miniature solid state 3W amplifier, 15 cm (6 in) high, with a 4-inch speaker, light-weight 800 g (about 1lb 12oz), works on battery or off the mains (transformer not included!), headset plug, overdrive knob, that's a mini-amp you can take with you anywhere. Of course, the sound is somewhat shrill, there are almost no low tones, but the Tone knob can help improve things a bit. The impulses I created are a pretty close simulation of this distinctive sound. You won't make an album out of this, but it can add a touch of originality.



Download: Orange Micro Crush Impulses
(12 impulses - impulses_orange_micro_crush_grebz.zip, 403 KB)



Roland Micro Cube

Roland Micro Cube & Shure SM57

This is another small amplifier, bigger than the Orange Micro Crush. The manufacturer is Roland and this amp can also work on battery or off the mains (6 AAA batteries for about 20 hours). You can add a shoulder strap and take it out with you to play in the street if you like. This is a solid state amplifier with included amp simulation, reverb, delay and a few other effects are included, it's a 2 watt amplifier (but it can get loud), 5-inch speaker, 3.3 kg (7lb 4oz), headset plug... all you need to play without making the neighbors crazy and yet...
Watch this YouTube demo, and this one, from the same guy. It could make you want to buy a Micro Cube!



Download: Roland Micro Cube Impulses
(40 impulses - impulses_roland_micro_cube_grebz.zip, 902 KB)



Peavey Ecoustic 110 EFX

Peavey Ecoustic 110 EFX

This solid state Peavey amp was made for electro-acoustic guitars. It also works fine with vocals, violin or harmonica.
10-inch speaker, bi-amplified with 30W for lows and 10W for highs, with reverb, chorus, delay effects and more.
The next sample was made with a 6-string electro-acoustic guitar and a 12-string electro-acoustic guitar. I used the Ignite Amps' NRR1 and Poulin's Lextac amp sims.



Download: Peavey Ecoustic 110 EFX Impulses
(64 impulses - impulses_peavey_ecoustic_110efx_grebz.zip, 421 KB)

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MESSAGES

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Messages page # 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35



Mike key
le 03/10/2015 à 19h47

Bonjour !

Ben voilà ! Mon mail et une explication plus détaillée ! De mon côté, je suis arrivé sur la page anglaise sans chercher la version française !

Comme vous le savez, il n'y a pas beaucoup de vst pour Mac, alors Garageband me donne la majorité des amplis mais si je veux explorer vos propositions, je dois utiliser des manœuvres de contournement dans le gratos ! Ce que j'ai fait avec "Psycle".

C'est un logiciel open source assez puissant et versatile.

<a href="https://www.youtube.com/channel/UCNfVDlT7FBhDBeQdzFlR34g" target="_blank">Quelques exemples electro ici avec Psycle!</a>

En plus, j'ai découvert 2 autres amplis : Freeamp et Fa3full !

Pour une meilleure compréhension, je me dis que faire une capsule ne contenant que le but et rien d'autre serait un plus ! Soit l'objectif (reproduire le son d'un solo célèbre) et les moyens, soit l'illustration de la position des réglages (qui donne aussi le choix de l'ampli virtuel et où le télécharger) en évidence, puis le preset si nécessaire.

Il manque juste une vidéo de prof qui nous montre comment le faire avec la guitare !

Pour le reste, cette idée d'association logiciels et solos, moi je trouve ça accrocheur au max ! :-)



Mike Key
le 03/10/2015 à 06h50

Very interesting!

First the presets association with a famous solo is a very good idea but it don't work for me because my software search only .fxb extentions.

Anf it is a ''little bit'' unclear on my point of view!

But this site, is great!

* * * * * * * * * * * * * * * *

<em>Thanks Mike!
Yes, it is a good idea to associate a famous solo with a preset, although I must admit the purpose is more about demonstrating what an amp sim is capable of doing on its own, rather than reproduce the exact sound of the original sound. For instance, the complete sound chain for the Pink Floyd solo should include a fuzz stomp box, a treble booster and a reverb in order to make it faithful.

Concerning the fxb vs fxp, I don't know what software you use... I'm using Sonar, with Windows, and when saving, I actually can choose "save a bank" (fxb extension) or "save an instrument" (fxp extension). I have tried my presets with Sonar, Reaper, Studio One and Podium (a rather unknown DAW, with a not-so-limited free version, worth trying...), and it works with all of them.
I also include a screenshot of the presets for all simulators, so that you can manually reproduce the settings if the fxp file doesn't work for you.

Yet, I realize I did it for the French version, but not for the English version. Well, until I find the time to update the English version of my site, you may switch to the French version to see the screenshots. You don't have to speak French, the layout is identical between both versions, so you can navigate easily. I hope this helps!

PS: Too bad you did not enter your e-mail address, I could have answered to you directly, and maybe send you the screenshots. The e-mail address is not displayed on the site, I only, have access to it.

Grebz</em>



oth2
le 24/09/2015 à 17h23

Bonjour,
Merci pour cette mine d&#039;infos ;-)) c&#039;est cool !
Petit probl&egrave;me, le preset Pink Floyd en fxp pour TH2 n&#039;est pas reconnu. Tous les presets sont en xlm. Y a t-il une solution&nbsp;?

Cordialement.

* * * * * * * * * * * * * * * *

&lt;em&gt;
Merci de votre visite !
J&#039;ai rajout&eacute; le &lt;a href=&quot;simulator_retailamp_overloud.php#th2_floyd&quot;&gt;visuel du preset&lt;/a&gt; dans le paragraphe avec la d&eacute;mo Pink Floyd de TH2, ce qui permettra &agrave; tout le monde de le reproduire manuellement.

Grebz&lt;/em&gt;



BodhGaia
le 05/06/2015 à 12h06

Bonjour,
Au risque de passer pour un cr&eacute;tin : j&#039;ai voulu t&eacute;l&eacute;charger Hybrit, une ic&ocirc;ne appara&icirc;t bien dans la liste des t&eacute;l&eacute;chargements, mais quand je clique dessus un message me dit que &ccedil;a a &eacute;t&eacute; charg&eacute; mais le point d&#039;entr&eacute;e du DIIRegisterServer est introuvable. Le fichier ne peut donc &ecirc;tre enregistr&eacute;. Ma question est : quand on t&eacute;l&eacute;charge un logiciel comme Hybrit, comment fait-on, apr&egrave;s, pour faire de la musique ? J&#039;enregistre (avec ma guitare en direct) des petites choses avec une vieille BOSS BR 600, que je copie ensuite (en wave) sur mon ordi (sous XP) et je mixe avec Audacity. A quel moment interviennent les logiciels t&eacute;l&eacute;charg&eacute;s comme Hybrit ppour &quot;colorer&quot; le son de la guitare ? O&ugrave; est-ce une autre technologie qui n&#039;a rien &agrave; voir avec mon vieux mat&eacute;riel hardware ? D&eacute;sol&eacute;, j&#039;ai soixante ans et je suis compl&egrave;tement d&eacute;pass&eacute;. C&#039;est pourtant pas l&#039;envie qui manque ! Cordialement.



Fishstix
le 01/06/2015 à 00h00

Hi,
I can&#039;t find your acoustic guitar modeller anywhere (AcmeBarGig Acoustic simulator).
Is it still available?

Cheers,
Leigh

Great website BTW

* * * * * * * * * * * * * * * *

<em>Well, I think I&#039;ve found it:
Please download <a href="/Downloads/tutorial_homestudio/AcmeBarGig - TribeIR.rar">this zip file</a> containing the DLL file.
(AcmeBarGig - TribeIR.rar - 1.51 MB)
This is a 32-bit plugin.

The plugin name is actually TribeIR.

Grebz</em>

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